I don't know why the no-intro team did not include this plugin in their dat I seem to have spoken too soon. The old server is now spammed up and useless, The new server is irc. In South Korea, it is known as the Super Comboy and was distributed by Hyundai Electronics. I'm working on my onw frontend for over a year now - and just read about your database. So disregard the rest of this post.
I started to doubt myself. If so, then a preset id would exist for it. Hi there, at first - interesting work done with the 900+ Roms supported. No-Intro sets tend to focus on chip based titles. Some ideas: - are you using zipped roms? Nintendo - Super Nintendo Entertainment System Parent-Clone Nintendo - Super Nintendo Entertainment System Parent-Clone 20100213 20100213 kazumi213 www. People put in lots of time and effort into some of these projects and we don't want to discourage anyone posting. See docs for more details --- 'forcexbox' reworked, no more duplicate names --- The www.
It's nice, it's simple to setup and easy to use. This subject has been discussed several times before and the nominal data entries are listed in these forums under Hope the above solves your problems. How can I accomplish this? And truthfully, despite the fact that my patch is for V1. Apologies for the slow reply to your queries. But I have cataloged several dozen other games. Maybe one of those uses high res mode.
Others question this perceived romanticism, believing the system was just another step in the evolution of video game technology. Basically, whether the roms were renamed using V0. The new dat is called 'datutil. We have 1376 files available for download. Just for my own clarifications can you provide me with a little more insight into your tests? A current theory is that it auto-applies a patch to Secret of Mana if it detects the correct rom.
I don't understand why this isn't working. Sorry if I missed something suggesting that this wouldn't work, but it could be worth a shot. Additionally, development of a variety of enhancement chips which shipped as part of certain game cartridges helped to keep it competitive in the marketplace. Hopefully this post makes sense, lol. Clicking fix does nothing as the files are grey.
Perhaps it is a goodsnes bug?. I will change any affected rom references to V2. Since each game can be packaged with goodmerge, there's is usually a very small increase in the collection size. I think you meant 4892 out of 4900. At least foreign language versions and fan hacks or alternate translations of Secret of Mana will work in that case. We know everyone has them, but let's keep these out of this sub. I may not have stated it then, but I concur.
So it might be possible to disable the in-memory patches while keeping the presets enabled to enable hi-res mode, but I haven't found a built in variable to do it yet. Does anyone have any insight on this? Old Post: For give me for my embarrassing post formatting, Im not very versed in reddit's ways. Latest Forum Posts Last Reply: Black Zero Replies: 58 Last Reply: azoreseuropa Replies: 6 Last Reply: reble Replies: 0 Last Reply: azoreseuropa Replies: 0 Last Reply: azoreseuropa Replies: 0 Latest Reviews Created by WhiteX Created by WhiteX Created by WhiteX Created by WhiteX Created by WhiteX Support Guides Created by Martin Created by Martin Created by WhiteX Created by Dark Watcher Created by Dark Watcher Our Affiliates 40,663,442 Visitors To The Emulation64 Network Copyright 1999 - 2019 www. The most simple way to convert from one format to the other is like this: datutil This will convert a ClrMamePro dat listinfo to a RomCenter datafile or a RomCenter datafile to a ClrMamePro dat. Every other preset id should lack game specific patches.
But I don't want anyone to make the mistake that the result of the patch is the same old Jap version, and assume any translations made for the old one can be used on this new one. Well if SoM won't work it's still possible to play the regular English version from the Mini. File Releases No Description in database. If any of you can help shed some more light on this whole issue, please do, I'd appreciate any information concerning this! Grab it at LiQuiD8 ------ It is possible to convert dats between ClrMamePro and RomCenter with ease. If you load the game, the sound will obviously be broken the Virtual Console difference but the menus will be high res and everything will look as it should. Update: created an ips patch to get a custom SoM english rom to work in hi-res at least.